I just had a thought... when characters die in explorable areas, they are resurrected at shrines. What happens to the enemies? I know devourers and grawl dont have the smarts for it... but what about Oberan, or the Outcast, or the "all knowledgable" forgotten? Are they regrouping for a huge assault against us?|||Well...everytime you leave an area they come back again, so I guess it works for them to.|||They are hiding... Waiting to jump at you from behind while you wait for a FA battle to start!|||Monsters are granted no mercy from the gods!|||Looking at the luxon henchies, it's obvious that monsters are resurrected whenever we leave the areas. There's no other way how these monsters could end up working for the player, otherwise.|||This might actually be a better question for the Lore forum- why do players revive instantly while others only respawn after the players are gone?
I thought perhaps it was only that the Chosen (i.e. player characters) could be brought back from the dead- hence why we never tried to resurrect Rurik, Saidra, Brechnar, Togo, Yijo, etc. But a number of monsters use resurrection spells, so that doesn't work. Plus we know Togo is a Chosen, since he was able to take the Celestial Test.
I guess it's just yet another case of suspension of disbelief- monster's don't use rez shrines to make it easier for the player (same reason why the entire map of monsters don't swarm the part as soon as they leave town, which an intelligent monster group would do), and making NPCs stay dead for the sake of the storyline.
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Looking at the luxon henchies, it's obvious that monsters are resurrected whenever we leave the areas. There's no other way how these monsters could end up working for the player, otherwise.
Ah crap, you mean I have to go kill the Lich AGAIN? |||Also, considering the frequency of resurrection shrines (especially in Factions where they all have shrine keepers), it seems they weren't simply built for the sake of a select few. I doubt all those Kurzick and Luxon shrine keepers would have much business if the shrines only worked for you =P|||Quote:
This might actually be a better question for the Lore forum- why do players revive instantly while others only respawn after the players are gone?
I'd be willing to bet a chitin fragment that there is such a thread already.|||I always wondered a similar thing myself...why is Rurik(or whatever other dead NPC) dead forever when he dies, yet player characters and henchies can die dozens of times, and with a simple usage of Rebirth, or Rez Signet, or Restore Life, or whatever they're back, but just a little bit weaker cause of the DP?|||Quote:
Ah crap, you mean I have to go kill the Lich AGAIN?
The janitor came in to wax/clean the Bloodstone and found the Lich dead. So he removed the body from it and the Lich re-spawned...then being a little ticked off he teleported the janitor in the hot fiery magma. The Lich is giving you the female necro taunt (head shake/finger snap) and said it's on!
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I always wondered a similar thing myself...why is Rurik(or whatever other dead NPC) dead forever when he dies, yet player characters and henchies can die dozens of times, and with a simple usage of Rebirth, or Rez Signet, or Restore Life, or whatever they're back, but just a little bit weaker cause of the DP?
The lich took Rurik's soul thus the un-dead zombie prince at the end of the game. There was no way for him to re-spawn.
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