Monday, April 16, 2012

When it comes down to it

A question you're likely all too familiar with, and surely not the first time it's been asked. So excuse me beforehand, but I did think it was worth five minutes.

Guild Wars presents us with a rather linear choice. However, if you were actually able to choose your own path, what would you do different within the Guild Wars storyline? By that I don't mean modifications to the plot, I mean just being able to do what you like.

Would you choose to stay in the White Mantle and serve the Mursaat?

Betray the Sunspears and do what we've all been wanting to do all along? Kill Kormir? That woman did nothing and got everything. I'd have just lopped her head off and jumped into Abaddon's flux of energy myself. Consequences be damned.

From a less moral standpoint I'd have been one of Abaddon's worshippers. I love Abaddon - he's just pure awesome. Abaddon, Dhuum and Menzies. My masters!

'Course that'd never be the right thing to do. So what.

Although everyone seems to hate Rurik, I'd also have actually, you know, saved him. If possible. Considering that he was our prince and all, if I was in a real brave mood I'd have fought till the last to defend him. I'd have saved him I tell you!

If we could actually play Charr in GW 1 it would have been a great load of fun to play through the Ascalon part of the Prophecies campaign through the eyes of Bonfaaz Burntfur.

Rally the army in the Great Northern Wall, take the wall.

Fort Ranik mission, push all the way south.

Finally Bonfaaz supposedly dies at Rin, but hey, let's do things differently this time round shall we?

Fun thing about Nolani Academy mission is that you can get Rurik and Bonfaaz to fight to the death with some careful pulling. A rather epic duel of the two military heads of the opposing factions. Bonfaaz, Charr leader during Prophecies campaign and Rurik, hero of Ascalon. Only difference is that this time the mission will end with Rurik being the last boss instead.

Hell how I rant on.

What 'bout you?

The story is great, though imagine if it were flexible too.|||Lore forum?|||Quote:






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Lore forum?




As he's not asking us to discuss the lore but rather what choices we would have made given the chance, I think this thread is ok where it is.



Hmm, what would I have done differently? First of all I think I'd never have made it out of Kryta. I would have been quite content after slaying Galrath to go and find some way into that castle at Kessex Peak. And then I would kick out whatever lousy baddie owned the place and live happily ever after

Or maybe if I ever felt like adventuring again I would take ship to Cantha, join the fight against Shiro and give my life for the cause in Tahnnakai Temple and I would be entombed there and get my own neat little shrine |||I don't think this is even within spitting distance of lore.

I would have told the White Mantle to stuff it (nicely of course), and helped to ensure the Ascalon Settlement was running smoothly. I'm sure I could have been Captain Greywind's right-hand man, and if the Mantle or Lionguard needed me to help them with something, I would have lent a hand. Good neighbours are important, as you know.

After a while of sitting around Kryta, maybe an expedition back into Ascalon to see how things were going, and possibly leading more refugees across the Shiverpeaks if they really wanted to leave.|||Quote:






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After a while of sitting around Kryta, maybe an expedition back into Ascalon to see how things were going, and possibly leading more refugees across the Shiverpeaks if they really wanted to leave.




2nded! For that matter, when the King denies Rurik and banishes him, I would have said "Yes, my king! Shall I escort him out of Ascalon lands personally?"|||Hmmm...

1. My Prophecies chars would have stayed behind and saved Rurik. Especially if they replayed the mission as level 20 chars with fully decked out Heroes. The rest of the stuff... They'd probably have followed the storyline, except they'd be more focused on helping the Ascalon settlement get on its feet than with helping the White Mantle (they'd help beat back undead attacks, of course).

2. Not much difference in Factions.

3. In Nightfall, the first thing I'd do as soon as Abaddon was dead was that I'd march straight back to the Desolation and tear down Joko's Bone Palace with my Junundu, hunt down Palawa Joko and dismember him into a hundred pieces. I will then scatter, bury and hide these pieces across the breadth of Tyria so that he will never, EVER be able to rise again. Everybody else may have underestimated Palawa Joko, but NOT I!!!|||LoL when I first played the game my thoughts when Rurik announced the exodus across the mountain was that we were going to set up a base there and use that to launch hit and run raids against the Charr.

That didn't happen but if it was up to me I'd do just that.

The problem is if we were to drift away from the storyline, what will happen with the Lich and the Staff? Surely the undead would have overran that Temple and claimed the Staff.|||On another note,

"You know what Evennia, I don't quite trust this guy. Orr explodes, and he's the only one left alive? You don't find anything even the slightest bit odd about that? Really?"

For Nightfall, I think I might have quit the Sunspears after encountering Jerek and his method of leading through condescension. Gone out and farmed ironreed with Rojis.|||I would have never got mixed up with those Sunspear dudes, too much like hard work to rise through their ranks. I would have just caught the boat over to the main land or maybe become a corsair and rode the waves. They seems to have fun.|||Quote:






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"You know what Evennia, I don't quite trust this guy. Orr explodes, and he's the only one left alive? You don't find anything even the slightest bit odd about that? Really?"




that cracked me up - exactly what was running through my head when I met Vizier for the first time.

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